redone player/user structure. player can only be in one lobby; realtime with trpc subscriptions and redis
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@@ -14,14 +14,13 @@ const buttonVariants = cva(
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destructive:
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"bg-destructive text-white shadow-xs hover:bg-destructive/90 focus-visible:ring-destructive/20 dark:focus-visible:ring-destructive/40 dark:bg-destructive/60",
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outline:
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"border bg-background shadow-xs hover:bg-accent hover:text-accent-foreground dark:bg-input/30 dark:border-input dark:hover:bg-input/50",
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"border bg-transparent shadow-xs hover:bg-accent hover:text-accent-foreground dark:bg-input/30 dark:border-input dark:hover:bg-input/50",
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secondary:
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"bg-secondary text-secondary-foreground shadow-xs hover:bg-secondary/80",
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ghost:
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"hover:bg-accent hover:text-accent-foreground dark:hover:bg-accent/50 rounded-full",
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ghost: "hover:bg-background/10 dark:hover:bg-accent/50 rounded-full",
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link: "text-primary underline-offset-4 hover:underline",
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party:
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"bg-gradient-to-r from-secondary via-primary to-secondary text-shadow-primary text-primary-foreground rounded-xl border-b-4 shadow-lg font-bold hover:translate-y-[0.1rem] hover:border-b-2 ",
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"bg-gradient-to-r from-secondary via-primary to-secondary text-shadow-primary text-primary-foreground rounded-xl border-b-4 shadow-lg font-bold hover:translate-y-[0.1rem] hover:border-b-2 ",
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},
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size: {
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default: "h-9 px-4 py-2 has-[>svg]:px-3",
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@@ -38,16 +37,18 @@ const buttonVariants = cva(
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},
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);
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export type ButtonProps = React.ComponentProps<"button"> &
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VariantProps<typeof buttonVariants> & {
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asChild?: boolean;
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};
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function Button({
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className,
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variant,
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size,
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asChild = false,
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...props
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}: React.ComponentProps<"button"> &
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VariantProps<typeof buttonVariants> & {
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asChild?: boolean;
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}) {
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}: ButtonProps) {
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const Comp = asChild ? Slot : "button";
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return (
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