diff --git a/TextRPG.csproj b/TextRPG.csproj new file mode 100644 index 0000000..e457872 --- /dev/null +++ b/TextRPG.csproj @@ -0,0 +1,7 @@ + + + net8.0 + net9.0 + true + + \ No newline at end of file diff --git a/TextRPG.sln b/TextRPG.sln new file mode 100644 index 0000000..c64a9ad --- /dev/null +++ b/TextRPG.sln @@ -0,0 +1,19 @@ +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio 2012 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TextRPG", "TextRPG.csproj", "{2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + ExportDebug|Any CPU = ExportDebug|Any CPU + ExportRelease|Any CPU = ExportRelease|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.Debug|Any CPU.Build.0 = Debug|Any CPU + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU + {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU + EndGlobalSection +EndGlobal diff --git a/icon.svg b/icon.svg new file mode 100644 index 0000000..c6bbb7d --- /dev/null +++ b/icon.svg @@ -0,0 +1 @@ + diff --git a/icon.svg.import b/icon.svg.import new file mode 100644 index 0000000..ba4848f --- /dev/null +++ b/icon.svg.import @@ -0,0 +1,43 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://dhvnh3ul81irt" +path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icon.svg" +dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] + +[params] + +compress/mode=0 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 +svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..c93cde6 --- /dev/null +++ b/project.godot @@ -0,0 +1,28 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="TextRPG" +run/main_scene="uid://cpbeaf3bpe42v" +config/features=PackedStringArray("4.6", "Forward Plus") +config/icon="res://icon.svg" + +[dotnet] + +project/assembly_name="TextRPG" + +[physics] + +3d/physics_engine="Jolt Physics" + +[rendering] + +rendering_device/driver.windows="d3d12" diff --git a/scenes/console.cs b/scenes/console.cs new file mode 100644 index 0000000..1d805d9 --- /dev/null +++ b/scenes/console.cs @@ -0,0 +1,15 @@ +using Godot; +using System; + +public partial class console : Node +{ + // Called when the node enters the scene tree for the first time. + public override void _Ready() + { + } + + // Called every frame. 'delta' is the elapsed time since the previous frame. + public override void _Process(double delta) + { + } +} diff --git a/scenes/console.cs.uid b/scenes/console.cs.uid new file mode 100644 index 0000000..81c93ce --- /dev/null +++ b/scenes/console.cs.uid @@ -0,0 +1 @@ +uid://rtd8xyot2bop diff --git a/scenes/console.tscn b/scenes/console.tscn new file mode 100644 index 0000000..9adf2b6 --- /dev/null +++ b/scenes/console.tscn @@ -0,0 +1,17 @@ +[gd_scene format=3 uid="uid://bqfwbrtelarht"] + +[node name="CanvasLayer" type="CanvasLayer" unique_id=29250469] + +[node name="ConsoleBG" type="ColorRect" parent="." unique_id=325200379] +offset_right = 872.0 +offset_bottom = 575.0 +color = Color(0.446777, 0.44677705, 0.44677705, 1) + +[node name="ConsoleInput" type="LineEdit" parent="." unique_id=1233554082] +anchors_preset = 12 +anchor_top = 1.0 +anchor_right = 1.0 +anchor_bottom = 1.0 +offset_top = -70.0 +grow_horizontal = 2 +grow_vertical = 0 diff --git a/scenes/playground.tscn b/scenes/playground.tscn new file mode 100644 index 0000000..06d2f05 --- /dev/null +++ b/scenes/playground.tscn @@ -0,0 +1,7 @@ +[gd_scene format=3 uid="uid://cpbeaf3bpe42v"] + +[ext_resource type="PackedScene" uid="uid://bqfwbrtelarht" path="res://scenes/console.tscn" id="1_hddm4"] + +[node name="Playground" type="Node2D" unique_id=917012917] + +[node name="Console" parent="." unique_id=29250469 instance=ExtResource("1_hddm4")]