diff --git a/TextRPG.csproj b/TextRPG.csproj
new file mode 100644
index 0000000..e457872
--- /dev/null
+++ b/TextRPG.csproj
@@ -0,0 +1,7 @@
+
+
+ net8.0
+ net9.0
+ true
+
+
\ No newline at end of file
diff --git a/TextRPG.sln b/TextRPG.sln
new file mode 100644
index 0000000..c64a9ad
--- /dev/null
+++ b/TextRPG.sln
@@ -0,0 +1,19 @@
+Microsoft Visual Studio Solution File, Format Version 12.00
+# Visual Studio 2012
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TextRPG", "TextRPG.csproj", "{2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ ExportDebug|Any CPU = ExportDebug|Any CPU
+ ExportRelease|Any CPU = ExportRelease|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
+ {2D22BEBE-1165-4B82-A52E-4D1CF52A73C4}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
+ EndGlobalSection
+EndGlobal
diff --git a/icon.svg b/icon.svg
new file mode 100644
index 0000000..c6bbb7d
--- /dev/null
+++ b/icon.svg
@@ -0,0 +1 @@
+
diff --git a/icon.svg.import b/icon.svg.import
new file mode 100644
index 0000000..ba4848f
--- /dev/null
+++ b/icon.svg.import
@@ -0,0 +1,43 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://dhvnh3ul81irt"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/uastc_level=0
+compress/rdo_quality_loss=0.0
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/channel_remap/red=0
+process/channel_remap/green=1
+process/channel_remap/blue=2
+process/channel_remap/alpha=3
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/project.godot b/project.godot
new file mode 100644
index 0000000..c93cde6
--- /dev/null
+++ b/project.godot
@@ -0,0 +1,28 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="TextRPG"
+run/main_scene="uid://cpbeaf3bpe42v"
+config/features=PackedStringArray("4.6", "Forward Plus")
+config/icon="res://icon.svg"
+
+[dotnet]
+
+project/assembly_name="TextRPG"
+
+[physics]
+
+3d/physics_engine="Jolt Physics"
+
+[rendering]
+
+rendering_device/driver.windows="d3d12"
diff --git a/scenes/console.cs b/scenes/console.cs
new file mode 100644
index 0000000..1d805d9
--- /dev/null
+++ b/scenes/console.cs
@@ -0,0 +1,15 @@
+using Godot;
+using System;
+
+public partial class console : Node
+{
+ // Called when the node enters the scene tree for the first time.
+ public override void _Ready()
+ {
+ }
+
+ // Called every frame. 'delta' is the elapsed time since the previous frame.
+ public override void _Process(double delta)
+ {
+ }
+}
diff --git a/scenes/console.cs.uid b/scenes/console.cs.uid
new file mode 100644
index 0000000..81c93ce
--- /dev/null
+++ b/scenes/console.cs.uid
@@ -0,0 +1 @@
+uid://rtd8xyot2bop
diff --git a/scenes/console.tscn b/scenes/console.tscn
new file mode 100644
index 0000000..9adf2b6
--- /dev/null
+++ b/scenes/console.tscn
@@ -0,0 +1,17 @@
+[gd_scene format=3 uid="uid://bqfwbrtelarht"]
+
+[node name="CanvasLayer" type="CanvasLayer" unique_id=29250469]
+
+[node name="ConsoleBG" type="ColorRect" parent="." unique_id=325200379]
+offset_right = 872.0
+offset_bottom = 575.0
+color = Color(0.446777, 0.44677705, 0.44677705, 1)
+
+[node name="ConsoleInput" type="LineEdit" parent="." unique_id=1233554082]
+anchors_preset = 12
+anchor_top = 1.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+offset_top = -70.0
+grow_horizontal = 2
+grow_vertical = 0
diff --git a/scenes/playground.tscn b/scenes/playground.tscn
new file mode 100644
index 0000000..06d2f05
--- /dev/null
+++ b/scenes/playground.tscn
@@ -0,0 +1,7 @@
+[gd_scene format=3 uid="uid://cpbeaf3bpe42v"]
+
+[ext_resource type="PackedScene" uid="uid://bqfwbrtelarht" path="res://scenes/console.tscn" id="1_hddm4"]
+
+[node name="Playground" type="Node2D" unique_id=917012917]
+
+[node name="Console" parent="." unique_id=29250469 instance=ExtResource("1_hddm4")]